How to play Bun Brawl
Each match is the best of three rounds. Knock your rival's health bar to zero, or have more health left when the 60-second timer runs out. In the arcade mode you fight the other three fighters one after another, and they get tougher each time.
Punches are quick, kicks reach further, and a crouching kick sweeps the legs. Hold back (away from your rival) to block: stand to block jumping attacks, crouch to block sweeps and the ground quake. Every fighter has one special move: press punch and kick together, or roll down, forward and punch.
The fighters
- Bun, the all-rounder: throws a spinning carrot across the screen.
- Kitsu the fox, the fastest: a flame dash punch that knocks rivals down.
- Bruno the bear, the strongest: slams the floor for a ground quake that rolls along the ground.
- Neko the cat, the most agile: a rising claw that swats jumping rivals out of the air.
Two players
Press 2 players under the screen. On one keyboard, player 1 uses WASD with F to punch and G to kick, and player 2 uses the arrows with K and L. Two gamepads work too. To play on two phones, one phone shows a QR code and the other scans it: the phones then connect directly to each other, so it plays best on the same Wi-Fi.
Controls
| Left / Right | Walk; hold away from your rival to block |
|---|---|
| Down | Crouch (hold back too to block low) |
| Up | Jump (with left or right to jump across) |
| Z or Space | Punch |
| X | Kick (crouch + kick sweeps) |
| Z + X, or down, forward, Z | Special move |
| Touch | D-pad, A punch, B kick, A and B together for the special |
Tips
- Sweeps knock down and can only be blocked crouching.
- Jump-in kicks must be blocked standing: watch for rivals in the air.
- Neko's rising claw beats almost any jump-in.
- Only one carrot or quake of yours can be on screen at a time; two projectiles cancel each other out.
- Scores: 10 points per damage, 1,000 per round won, a time bonus, 3,000 for a perfect round and 10,000 for beating all three.
About the game
Bun Brawl is an original game made for ArcadeBun in the style of the 16-bit arcade fighters of the 90s. The fighters, moves and music are all our own.
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